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ABOUT ME

I' m a student in my last year of a master's degree in video game production and marketing at the Institut of the Internet and the Multimedia. I'm looking for a 6 months internship in production as Associate producer.

I'm working as a producer and associate producer through my student projects, the projects of my clients and my internships. 
Originally from Guadeloupe, I have multiple experiences in game design and programmation before I put myself fully in producing. I've participated in various student projects during my school years where I worked the most of the time as producer.
From 3 years now I've worked only as a producer in all my student and professional projects. In my professional projects I was able to work for various clients like Manzalab, Microsoft France, Adobe and more which allowed me to improve my skills.
Also I made an internship in a company named Sikiwis as an Assistant project manager. There I've worked on the projects of many clients like Airbus, Insep, Engie and more which confirmed my ambitions.

 

GRIDBOX

I've managed a team of 13 person where I was the producer. We've made a vertical slice of a stealth/action game in 3D in 7 weeks divided into 3 months. During this time all the peoples in the team, except the leads and me, could move on other projects. I've took care of the project planification with Milestone plan and sprint objectives. I was in charge of the marketing plan of the game too with a social media communication.

 

MY PORTFOLIO

 

SUPER TAG CHAMPIONS

I was part a team of 8 person where I was the producer. We've made a vertical slice of a 3D multiplayer action game in 5 months. I've took care of the pre production part and prepared the production by production document, risks mitigation and many others.
Super Tag Champions is the cat game, play with your friends and try to catch them, the one with the best score will be the Master Chaser!

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JOYJET VR

From the Joyjet agency, we've made a proof of concept of a virtual reality development tool of sword fighting. With a team of 11 students we've achieved the result below after 4 months of work. As a producer I've took care of the project planification.

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DÉTECTIVE BILL

Under Unreal engine 4 with 4 other students we've made this game in 3 weeks. It's an enigmatic game. You have to find the guilty of a murder that have been committed last night.

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PARIS HABITAT - SIKIWIS

During my internship in Sikiwis company as an Assistant project manager, I was able to follow the project of the Reuilly Caserne, in connection with Paris Habitat. It's a mobile application, which aims to facilitate access to informations about the Reuilly Caserne, to residents and prospects.

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DISTURBING TENTACLE

With a team of 12 students we've made a vertical slice of our game in 6 weeks. A casual 2D racing game in local multiplayer, where you play as an octopus with a single tentacle as your only way to move. You will have to go as far and as fast as possible to beat your opponents.

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AUGMENTED REALITY PROOF OF CONCEPT

With a team of 6 students, we had Manzalab Serious game as a client and during 4 months, we've realized several proofs of concept with augmented reality. As the project manager of this project I work with these students and with Vincent Dondaine.

They were on different themes, but the goal was to bring an extra value for the customer.

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FRÉQUENCE 252.0

During 3 days of game jam, with a team of 6 students, we've made this game. Our theme was " a radio signal ", so we made a 2D puzzle-game. Your goal will be to bring the radio signal to its destination without it being cut off.

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MICROSOFT - ANDY&KP

This project was carried out for Microsoft France with a team of 8 students. We had to develop a game that sensitizes people to the different handicaps they may be confronted with.

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PROJECT GALLERY

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CONTACT

Paris, France

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